Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Inside the main Star Trek Adventures core book you’ll find: The Astral version includes pregenerated character sheets with automated rolling into chat, and built-in GM advice for running the scenario.Īstral is a free, in-browser virtual tabletop (VTT). Just follow the link after checkout to unlock the game on Astral. In addition to the Quickstart PDF, you also receive a link to play through the included "Signals" scenario on Astral Virtual TableTop. Play Remotely on Astral Virtual TableTop! The pre-generated characters found in the back of the booklet.A set of twenty chips or tokens for Threat.A set of six chips or tokens for Momentum.6-sided dice (d6) to serve as Challenge Dice.At least two 20-sided dice (d20) per Player, and several.
Star trek adventures pdf free download plus#
This is a FREE 30 page Quickstart for the Star Trek Adventures Roleplaying game, and contains an introduction to the main game’s core rules, plus “Signals” a self contained adventure with six pre-generated characters for you to enjoy. Starfleet has also advised that Romulan and Ferengi ships have been sighted in the region, so we should exercise caution since they may well have detected the alien signal as well.” We have been ordered to enter the nebula, find the runabout, and determine the origin and cause of the alien signal. The Susquehanna was investigating an unusual alien signal that originated from the nebula when all contact was lost. “We’ve received a message from Narendra Station that a runabout called the Susquehanna has gone missing in the Carina Nebula, deep within the Shackleton Expanse. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before…